CommonEvent 391
Name = "Angelic Dominion Sabasa, Talking to Sam"

  ControlVariables([1164, 1164, 1, 0, 1])
  ConditionalBranch([1, 1164, 0, 2, 0])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Doesn't he look exactly like the guy we talked to earlier? Think they might be brothers...?"])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["And I don't see any women, kids, or elderly anywhere. This town is seriously strange..."])
    ShowText([""])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["It looks like we need more info before we can be sure..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1164, 0, 3, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Same face, same build... and the same name, too..."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hey, go talk to a few more of them. This is way too weird..."])
    ShowText([""])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 4, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Wait, could it be...?"])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1164, 0, 4, 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So they've got the same face and the same name... what the hell's going on here?"])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Everyone we've seen so far looks identical. Same face, same body type, same speech patterns, and the same name..."])
    ShowText([""])
    ConditionalBranch([4, 14, 0])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>"])
      ShowText(["It wouldn't be so odd if they were slimes. But humans doing this? That's just wrong."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["There's no way they're all siblings... right?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Let's talk to a few more and figure this out!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1164, 0, 5, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hey, you there. Mind answering a few questions?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["Thank you for all you do, angel soldiers. I'm Sam0838762. Ask me anything you like."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Sam is fine, but what's with that number...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["Huh...? How would you know which Sam I am without a number?"])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Uh, so is there anyone here who's not Sam? I don't see any women, kids, or old folks..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["Someone who's not Sam...? Everyone here is Sam. Wimmen? Keeds? Not sure what those are."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We're getting nowhere with this. Don't tell me they..."])
    ShowText([""])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["No doubt about it, they're clones. Looks like someone's been mass-producing human workers."])
    ShowText([""])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["So... every resident of Sabasa is just a clone of the same person?"])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["That's exactly how it looks. No wonder these people don't seem to know anyone besides Sam."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Sam, how exactly were you born?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["Just like everyone else. We passed through the Gate of Birth in the Cathedral."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["The Cathedral? The Gate of Birth? What about before that...?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["I don't remember anything before I was born."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So you've got no memories from before then... Anyway, how many years has it been since your birth?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["I've been alive for five years now."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Wait... five years? What do you mean...?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...And what happens when you get older?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["Get older...? Ah, you must mean our expiration date. When a Sam reaches expiration, he moves on to the next stage."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["We're told the angels take us to that next stage. I'm not really sure what it's like, but they say it's wonderful."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Enough. This is making me sick."])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["I think I've heard enough too. This town is messed up..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We can guess the truth from what all the Sams said. They're all mass-produced human clones for agricultural work."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["They show up as adults straight from that so-called Gate of Birth. Then they begin their lives as farmers."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And once they start aging, angels take them away somewhere else."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Nobody ever comes back from that next stage. They're probably no longer alive..."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Those Sam guys... their bodies are fit and healthy, perfect for farm work."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["They must have cloned an ideal human and built this agricultural city... Don't know if it's Ilias or Gabriela behind it, but they sure got creative."])
    ShowText([""])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Creative?! This isn't how humans are supposed to live!"])
    ShowText([""])
    ConditionalBranch([4, 394, 0])
      ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["It's definitely not our style either... Lady Minagi's not gonna like this one bit."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We've got to free this city... no matter what it takes. So, Sam, do you know anything about Gabriela, the one in charge here?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["She's our great administrator, residing in Sabasa Castle. That's all we know, sorry..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["Sam has never actually seen Lady Gabriela, and doubts any Sam has."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I see... so Gabriela doesn't wander around outside either."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["We'll have to go into the castle if we want her taken out. Ah, and grab a strand of that Sam's hair, would you?"])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Oh, Sam. You've got a white hair here, let me pull it out..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["Ow... White hairs are bad news. More of them start showing up when a Sam's nearing expiration."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The white hair vanishes into thin air! Looks like it teleported over to Tamamo..."])
    ShowText([""])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Tamamo, could you also check Sam's blood type for me? I've got a hunch it might be O negative."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Hmm, I've got the same feeling. I'll make sure to test it out..."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Sam, do you enjoy your day-to-day life?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sam>"])
    ShowText(["Sam really loves farming. Sam is genuinely happy."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So this is... Ilias' way of ruling..."])
    ConditionalBranch([4, 815, 0])
      ShowTextAttributes(["kazuya_fc2", 2, 0, 2])
      ShowText(["\\n<Kazuya>"])
      ShowText(["This is so messed up. That's way too unethical, even for a different world..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["It's the height of depravity..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I've done some pretty horrible things myself, but I've never torn away human dignity like this."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["These folks are basically dead inside from the moment they're born. We're going to crush this place, leave nothing standing."])
    ShowText([""])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["Oh? I thought you were the most ruthless kitsune around, Tamamo. Didn't realize you'd get so righteously angry..."])
      ShowText([""])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["I like stoking human desire, messing with it, indulging in it. A grim little labor camp with no desire at all? Makes my fur stand on end."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I hate to say we're on the same page, but I agree. We have to free these people from Ilias' grip."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I've got a plan forming, but there's still a few pieces missing. Take a good look around the city so we can figure out our invasion route."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["It'd help if we knew the castle layout too, but sneaking inside might be tricky."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Got it, let's scout the town as best we can."])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Yeah... we've gotta tear this place down!"])
    ConditionalBranch([4, 529, 0])
      ShowTextAttributes(["sara_fc1", 4, 0, 2])
      ShowText(["\\n<Sara>"])
      ShowText(["There's no way my father's counterpart could be in a place like this. He'd never allow this horror... not in a million years..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 15, 0])
      ShowTextAttributes(["salamander_fc1", 2, 0, 2])
      ShowText(["\\n<Salamander>"])
      ShowText(["Ilias treats humans like they're nothing. We have to make her pay for this."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 341, 0])
      ShowTextAttributes(["lilith_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith & Lilim>"])
      ShowText(["Crushing human joy like that... As Succubus Queens, we can't let that slide."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Those clones are slaves who don't even realize they're slaves, used up and discarded. No way can we walk away from this."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We must focus on planning the siege for now. Let's map out as much of this place as we can, just like Tamamo said..."])
    ShowText([""])
    PlayBGM(["RPG::BGM(@name=\"mura8\", @volume=100, @pitch=100)"])
    ControlVariables([1141, 1141, 0, 0, 13])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
